14 research outputs found
Exploring the data of blockchain-based metaverses
In recent years the concept of metaverse has evolved in the attempt of
defining richer immersive and interactive environments supporting various types
of virtual experiences and interactions among users. This has led to the
emergence of various different metaverse platforms that utilize blockchain
technology and non-fungible tokens (NFTs) to establish ownership of metaverse
elements and attach features and information to it. This article will delve
into the heterogeneity of the data involved in these metaverse platforms, as
well as highlight some dynamics and features of them. Moreover, the paper
introduces a metaverse analysis tool developed by the authors, which leverages
machine learning techniques to collect and analyze daily data, including
blockchain transactions, platform-specific metadata, and social media trends.
Experimental results are reported are presented with a use-case scenario
focused on the trading of digital parcels, commonly referred to as metaverse
real estate.Comment: In Proceedings of the IEEE International Conference on Metaverse
Computing, Networking and Applications (IEEE METACOM 2023), June 26--28,
2023, Japa
MPAI-EEV: Standardization Efforts of Artificial Intelligence based End-to-End Video Coding
The rapid advancement of artificial intelligence (AI) technology has led to
the prioritization of standardizing the processing, coding, and transmission of
video using neural networks. To address this priority area, the Moving Picture,
Audio, and Data Coding by Artificial Intelligence (MPAI) group is developing a
suite of standards called MPAI-EEV for "end-to-end optimized neural video
coding." The aim of this AI-based video standard project is to compress the
number of bits required to represent high-fidelity video data by utilizing
data-trained neural coding technologies. This approach is not constrained by
how data coding has traditionally been applied in the context of a hybrid
framework. This paper presents an overview of recent and ongoing
standardization efforts in this area and highlights the key technologies and
design philosophy of EEV. It also provides a comparison and report on some
primary efforts such as the coding efficiency of the reference model.
Additionally, it discusses emerging activities such as learned
Unmanned-Aerial-Vehicles (UAVs) video coding which are currently planned, under
development, or in the exploration phase. With a focus on UAV video signals,
this paper addresses the current status of these preliminary efforts. It also
indicates development timelines, summarizes the main technical details, and
provides pointers to further points of reference. The exploration experiment
shows that the EEV model performs better than the state-of-the-art video coding
standard H.266/VVC in terms of perceptual evaluation metric
The MPEG Representation of Digital Media
More and more information, audio and video but also a range of other information type, is generated, processed and used by machines today, even though the end user may be a human. The result over the past 15 years has been a substantial increase in the type of information and change in the way humans generate, classify, store, search, access and consume information. Conversion of information to digital form is a prerequisite for this enhanced machine role, but must be done having in mind requirements such as compactness, fidelity, interpretability etc. This book provides an overview of the basic technology and mechanisms underpinning the operation of MPEG standards. It is a valuable reference for those making decisions in products and services based on digital media, those with general background, engaged in studies or developments of MPEG-related implementations, and those curious about MPEG and its role in the development of successful, standard technologies. Offers an overview of what’s behind MP3, digital television, online movies and why these innovations changed the world; Provides a comprehensive treatment of all aspects of signal digitization; Presents not only the state-of-the-art, but also what are the drivers of what is coming next and what is developing in key R&D labs; Provides examples of new human sense experiences for all sorts of users and new business opportunities these offer
Digital Rights Management: le ragioni del sì e le ragioni del no
2008-04-10T Hotel, Via dei Giudicati, CagliariContenuti Digitali: Audio, Video, Musica e Tecnologi
Exploring blockchain-based metaverses: Data collection and valuation of virtual lands using machine learning techniques
In recent years, the concept of the metaverse has evolved significantly, with the aim of defining richer immersive and interactive environments that can support various types of virtual experiences and interactions among users. This evolution has given rise to several metaverse platforms that utilize blockchain technology and non-fungible tokens (NFTs) to establish ownership of metaverse elements and attach features and information to them. This article seeks to delve into the complexity and heterogeneity of the data involved in these metaverse platforms and highlight some of the dynamics and features that make them unique. Additionally, the paper introduces a metaverse analysis tool developed by the authors, which leverages machine learning techniques to collect and analyze daily data, including blockchain transactions, platform-specific metadata, and social media trends. The experimental results of our approach are presented with a use-case scenario focused on the trading of digital parcels, commonly referred to as metaverse real estate. This scenario allows us to demonstrate the effectiveness of our tool and showcase the potential of using machine learning techniques to analyze and gain insights into the metaverse ecosystem
An MPAI/IEEE International Standard for Audio: Overview of CAE Audio Recording Preservation (ARP) Technology
The Audio Recording Preservation (ARP) technology represents a significant development in the field of audio preservation and is an essential component of the Moving Picture, Audio and Data Coding by Artificial Intelligence (MPAI) Context-based Audio Enhancement (CAE) standard. This standard has been adopted by the IEEE Standard Association as IEEE 3302-2022 and it specifies a range of AI-based technologies for various audio applications, including communication, entertainment, post-production, teleconferencing, and preservation. This article aims to highlight the specific contribution of CAE-ARP technology to audio preservation applications. The CAE-ARP technology has several innovative features that make it a valuable tool in the digitization and preservation of open-reel audio tapes. It leverages automated AI for extracting relevant information from digitized audio files and for creating preservation and access copies. By using the ARP standard, archives can effectively manage all the information stored onto tapes, along with related metadata, to automatically prepare the content for storage and/or immediate use. This technology represents a significant advancement in the field of audio preservation and provides an effective solution for managing small and large collections of open-reel audio tapes
AI-based media coding and beyond
MPAI-Moving Picture, Audio and Data Coding by Artificial Intelligence is the first body developing data coding standards that have Artificial Intelligence (AI) as its core technology. MPAI believes that universally accessible standards for AI-based data coding can have the same positive effects on AI as standards had on digital media. Elementary components of MPAI standards-AI Modules (AIM)-expose standard interfaces for operation in a standard AI Framework (AIF). As their performance may depend on the technologies used, MPAI expects that competing developers providing AIMs will promote horizontal markets of AI solutions that build on and further promote AI innovation. Finally, the MPAI Framework Licences provide guidelines to IPR holders facilitating the availability of compatible licences to standard users